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NPC Generator

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Advanced [show]


Aldous Yorke, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. Beneath his clothing is a huge mess of scar tissue. His auburn hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice. Flaws: Shy. Bonds: Slave, Immigrant, Rich. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Aldous Yorke, Male Human Cleric 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)9 (-1) 9 (-1)4 (-3)
Skills Performance +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Colton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Jeweler profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Optimist, Athletic. Bonds: Job, Military. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Tim Colton, Male Human Warlock 10
Medium (5'9") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 7 (-2)9 (-1)
Skills Athletics +3, Stealth +6
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his trident. Beneath his clothing is a huge mess of scar tissue. He wears his white hair down. His gray eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Addict, Forgetful, Disease. Bonds: Slave. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Guy Davenport, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Barney, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. He has a slight overbite and is overall scrawny. He keeps his auburn hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Architect and found it very stressful. He then took over the family business and is one of the better Architect for hire.

Motivation: Expand his business; and to be a sailor again

Ideals: Persistence. Flaws: Insane, Mundane. Bonds: Slave, Job. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Randal Barney, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Morley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a violet and grey handkerchief worn on his left side. His hair is white and very short. His skin is flawless and his green eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Spy. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and he is greedy

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Arnold Morley, Male Human Bard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)16 (+3) 9 (-1)13 (+1)
Skills Investigation +6, Stealth +3
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 700 gp. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs

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