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NPC Generator

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Advanced [show]


Don Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and blue robe with the hood down. He has white hair. He has a dull look in his amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Don studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Shepherd again.

Ideals: Gifted. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Don Palomarez, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)12 (+1) 11 (+0)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Gomory Sutton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Spy uniform. He keeps his blonde hair in a pixie cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. A gifted student he started as a Junk Dealer, but he got bored and became a Spy. He has built up a small fortune and can afford his own way.

Motivation: He is content; and he seems to be bored by most things

Flaws: Mundane. Bonds: Job, Attractive, Rich, Nature. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Gomory Sutton, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Nicholas Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, tan shirt, and brown tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Many illithids want him driven away.

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicholas Kimberley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)7 (-2) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of luck on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut short. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a necromancer, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Clinton, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)17 (+3) 6 (-2)10 (+0)
Skills Perception +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Trym Ryley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He likes to wear ponchos typically of a light white in addition to tight pants, and his gloved hand is found clutching a mace. He has a very tight haircut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small forest village. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: He's attracted to the PC; and regain custody of his daughter

Flaws: Ugly, Shy. Bonds: Adventurer, Nature, Family, Has a crush. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Trym Ryley, Male Human Druid 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)19 (+4)
Skills Persuasion +7, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp. Smoky quartz (70 gp). Blue sapphire (1300 gp). Sard (70 gp). Deep green spinel (40 gp).


Social Check DCs

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