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NPC Generator

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Advanced [show]


Robert Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with tan stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly golden, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Attractive, Rich, In love. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Robert Bing, Male Human Cleric 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp.


Social Check DCs


Gunter York, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His silver hair is kept up in a ponytail inside a feathered hat. His brown eyes are slightly larger than normal.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Bonds: Enemies, Adventurer, Family. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Gunter York, Male Human Expert 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)9 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3

Possessions: Silver comb with moonstones (100 gp). Jeweled gold crown (2000 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (2000 gp).


Social Check DCs


Alex Home, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is black and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Alex was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane, Addict, Disease. Bonds: Attractive, Military. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Alex Home, Male Human Ranger 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)18 (+4) 15 (+2)15 (+2)
Skills Performance +4, Religion +6
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Terran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 19000 sp.


Social Check DCs


William Churchill, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy auburn hair. His fierce amber eyes like to dwell on things.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and to reunite with his absent father

Ideals: Gifted, Athletic. Flaws: Insane. Bonds: Family, Religious. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

William Churchill, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His top hat is riddled with cuts and holes. His green eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Aldous was born in the north. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted necromantic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted, Persistence. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Aldous Ainsley, Male Human Adept 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 20000 cp.


Social Check DCs

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