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Advanced [show]


Trym Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his crossbow. He wears a top hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and he is greedy

Flaws: Insomniac. Bonds: Attractive, Family, Rich. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Trym Livingstone, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 4 Antitoxin. 3 Holy water. 3 Holy water.


Social Check DCs


Arnold Pickering, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a brown suit, black shirt, and green tie, and is pretty ugly. With bright golden hair and a scraggly beard. His violet eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. Arnold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Architect and was forced into it by his family.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich, Nature. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Pickering, Male Human Wizard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)13 (+1) 18 (+4)11 (+0)
Skills Insight +6, Persuasion +2
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Gerard Webley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a tan and brown handkerchief worn on his right side, and is pretty ugly. His chestnut hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Enemies, Adventurer, Has a crush. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Gerard Webley, Male Human Warlock 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)17 (+3) 11 (+0)11 (+0)
Skills Insight +3, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His golden hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west, but his parents moved at a very young age to the north. Roger was born on a far western island where he grew up under the tutelage of his father, an expert Dyer. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Roger Gracey, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 13
Languages Common, Gnome, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp.


Social Check DCs


Miles Moreno, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears grey cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His white hair, when down, is lengthy. His eyes are hazel and beady.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: Miles was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Shoemaker.

Motivation: To be a Barber again.

Flaws: Ugly. Bonds: Military, Job. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Miles Moreno, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 8 (-1)16 (+3)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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