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Advanced [show]


Anthony Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His skin is fair and his fingers are delicate and long. His red hair is lengthy. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered writing. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Fearful, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Anthony Quinton, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 20000 cp. Fiery yellow corundum (1100 gp). Citrine (80 gp). Red-brown spinel (110 gp). Brown-green garnet (110 gp). 1 Minor magic item.


Social Check DCs


Raymond Ainsley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is an epitome of beauty. His golden hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to prove his worth to the world

Ideals: Opinionated, Gifted. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Raymond Ainsley, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Gunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a silver handlebar mustache and slicked back silver hair. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Shy. Bonds: Poor, Adventurer, Attractive. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Gunter Hornsby, Male Human Sorcerer 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)5 (-3) 15 (+2)13 (+1)
Skills Acrobatics +5, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Rich purple corundum (1400 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is lengthy and is close to two feet long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He has worked as a Weaver like his mother before him.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Addict. Bonds: Immigrant, Slave, Job, Has a crush. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Gerald Sheldon, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Deception +1, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. Tiger eye turquoise (14 gp). Iolite (80 gp).


Social Check DCs


Cory York, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Gardener profession.

History: Cory was born the youngest of three triplets. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Cory York, Male Human Warrior 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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