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Advanced [show]


Randal Remington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He has white hair. His eyes are likewise hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Fortune-teller. He has achieved small success as a Fortune-teller.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Flaws: Shy, Depressed. Bonds: Adventurer, Military, Job. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Randal Remington, Male Human Warlock 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Percival Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear yellow pants and tee shirts. His white hair is heavily combed to the right. His brown eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Insomniac. Bonds: Military, Rich, Adventurer. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Snowdon, Male Human Sorcerer 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 400 gp. Tiger eye turquoise (12 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Nash, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His black hair is still thick. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he's looking for his big break

Ideals: Gifted, Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Rich, Adventurer. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Tim Nash, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)5 (-3) 9 (-1)12 (+1)
Skills Nature -1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Old masterpiece painting (1100 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs


Bernard Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are green.

Personality: Eccentric and domineering, Bernard will drive conversation. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Bernard studied abroad. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many goblins want him driven away; and to reunite with his old friends

Ideals: Athletic, Extrovert, Gifted. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Van Es, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Tim Thackeray, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His auburn hair is long and unkept. His eyes are green and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Tim Thackeray, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs

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