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Advanced [show]


Charles Sutton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Charles was born in the south. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Carter.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Persistence, Logical. Bonds: Attractive, Job, Mentor. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Charles Sutton, Male Human Sorcerer 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Guy Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown armored body suit, with a simple grey line shooting up and back down. He sports a long auburn beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Bonds: Religious, Immigrant. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Guy Ramsay, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


William Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. He has a red handlebar mustache and slicked back red hair. He has hazel eyes and a blue hat with a brown feather.

Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and to be a guard again

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

William Winterbourne, Male Human Warlock 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Investigation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Freshwater pearl (9 gp). Sardonyx (20 gp). Moonstone (20 gp). Rose (20 gp).


Social Check DCs


Arnold Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a shortspear on his belt. With a patchy red beard and wild red hair. His gray eyes peer out from beneath his top violet hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Joker. Bonds: Military, Religious, Mentor. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Arnold Marlee, Male Human Warrior 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 6 (-2)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Reed, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears many layers of old clothing at all times, marred by chocolates. His silver hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Unemployed profession.

History: Rolf was raised in a hard working conservative environment. His arcane abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted, Fighting. Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Rolf Reed, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)16 (+3) 8 (-1)7 (-2)
Skills Animal Handling +1, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Magnifying glass. 1 Silk rope. 1 Climber’s kit.


Social Check DCs

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