Adam Graham, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His hair, while still mostly black, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Gifted from a young age, Adam studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and to end his boredom
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Family. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Heward Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and chestnut. He wears round tiny glasses practically rammed into his face.
Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast forest. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature, Poor. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 27 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 6 (-2) | 11 (+0) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 100 gp. Moonstone (30 gp).
Roland Huxley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His long silver hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.
History: Roland was born the youngest of three triplets. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Disciplined, Artistic, Gifted. Bonds: Poor, Family. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Star rose quartz (20 gp). Golden pearl (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Manfred Berkeley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His hair is always cut to a buzz. His brown eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Logical. Flaws: Shy, Hedonist, Antagonistic. Bonds: Rich. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Anselm Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He is physically well-built. His golden hair is thinning but still full. His thin eyebrows rest above his beady brown eyes.
Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: Money/treasure; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Rich, Military, Immigrant. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 400 gp. Silver comb with moonstones (600 gp). A roughly beaten golden orb (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
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