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NPC Generator

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Advanced [show]


Anselm Preston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair and beard is wavy and long. He has violet eyes and a tan hat with a violet feather.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Glassblower, but he was a colossal failure. He became a Locksmith soon after.

Motivation: To be a Glassblower again; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Poor, Job. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Anselm Preston, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Jocelyn Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length red hair. His violet unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.

History: Jocelyn hails from a village terrorized by brigands. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and many brigands want him driven away

Ideals: Fighting, Athletic, Impeccable. Flaws: Disease, Fearful. Bonds: Enemies. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Jocelyn Marlowe, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Robert Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue painted combat armor at almost all times. His white hair has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Attractive, Military, Adventurer. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Tindall, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)16 (+3) 13 (+1)13 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Peter Stansfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has a slight overbite and is overall scrawny. His chestnut hair and beard is wavy and long. His amber unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Shipwright mother left him crippled. He has never given up on his painting dream.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Disease. Bonds: Family. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Stansfield, Male Human Druid 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Arcana +6, Performance +3
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 110 pp. Aquamarine (300 gp). Rock crystal (30 gp).


Social Check DCs


Everard Abram, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His red hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Everard's homeland. Everard decided to take the middle way and become a bodyguard. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Shy, Fearful, Disease. Bonds: Immigrant. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Everard Abram, Male Human Barbarian 9
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 74 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3

Possessions: 8000 sp. Amethyst (110 gp). Lapis lazuli (12 gp). Jet (110 gp). Black star sapphire (1000 gp).


Social Check DCs

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