Nicholas Cason, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. He has dyed his greying black hair a little too much giving a sharp black color. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive, Insane. Bonds: Nature. Occupation: Miller
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Brown-green garnet (160 gp). Golden pearl (160 gp). 1 Superior lock. 1 Silk rope. 1 Average lock.
Robert Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He has shaved his head bald. His violet eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Entrepeneur, Gifted, Logical. Bonds: Immigrant, Adventurer. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 13000 sp. 1 Minor magic item.
Kyle Harlan, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Spice Merchant. He is muscular with a powerful set of arms. He keeps his long black hair kept up in a rat tail. His eyes are a pleasant violet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his old friends; and wants to open a new tavern
Bonds: Job, Attractive, Immigrant, Nature, Adventurer. Occupation: Spice Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 6 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Ernest Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is kept up in a ponytail inside a small hat. He has green eyes and a tan hat with a blue feather.
Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A powerful brothel owner made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Racist. Bonds: Immigrant, Mentor, Religious, Enemies. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Aquan, Elven, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50000 cp. Star rose quartz (80 gp). Banded agate (16 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Adley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a golden handlebar mustache and slicked back golden hair. He has violet eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Passionate, Philantrophist. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Solid gold idol (400 gp). Solid gold idol (400 gp). 1 Climber’s kit.
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