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NPC Generator

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Advanced [show]


Geoffrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his pickaxe, and is pretty ugly. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Geoffrey Jacobs, Male Human Ranger 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Chrysoprase (60 gp). Pink pearl (150 gp).


Social Check DCs


Trey Branson, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a brown suit, black shirt, and green tie. His golden hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Trey Branson, Male Human Warrior 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 11
Languages Common, Giant, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 7000 sp. Freshwater pearl (12 gp). Amethyst (90 gp). Citrine (70 gp). Red garnet (90 gp). 1 Minor magic item.


Social Check DCs


Gerald Sutherland, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and to find somewhere to settle down

Flaws: Mundane, Lazy. Bonds: Attractive, Nature, Rich. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Sutherland, Male Human Aristocrat 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 13 (+1)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arnold Harley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports red clothing, slightly heavier than average wear. He wears his black hair up. His eyes are likewise amber.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: He was born in the south, but his parents moved at a very young age to the west. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Arnold Harley, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 gp.


Social Check DCs


Don Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is short and black. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 7 years old his parents immigrated from the south. He struck it rich when he found rare goods in large quantities. He was granted martial powers by his dying brother.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted. Bonds: Nature, Immigrant, Rich, Adventurer. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Don Chatham, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)17 (+3) 13 (+1)9 (-1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Orc, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 9000 sp.


Social Check DCs

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