Theodoric England, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin blue vertical stripes and black pants. His red hair is thinning but still full. His fierce hazel eyes like to dwell on things.
Personality: He is irascible and easily irritated. He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Military, Job. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 56 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp.
Clerebold Everly, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. His hair is white and curly. His blue eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 14 years.
Motivation: He seems to be bored by most things.
Ideals: Impeccable. Flaws: Mundane. Bonds: Has a crush, Job. Occupation: Mayor
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +2
Possessions: 2000 sp. 1 Minor magic item.
Diggory Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his left hand. His chestnut hair is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Body Guard, who enjoyed hunting, Diggory was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and he has a crush on the local body guard
Flaws: Hedonist. Bonds: Attractive, In love, Has a crush, Nature, Rich. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Jasper (70 gp). Malachite (15 gp). 1 Average lock. 1 Silk rope. 1 Superior lock.
Charles Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He keeps his white hair in a pixie cut. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: To unite with his brother; and he is greedy
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Rich, Family. Occupation: Sculptor
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
Simon Lindsey, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He prefers to wear flannel. His auburn hair is lengthy and is close to two feet long. His fierce gray eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Mayor in town.
History: Simon was born in the west. At a young age he loved to build and create. When Simon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Secretive. Bonds: Job, Military, Religious. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
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