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NPC Generator

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Advanced [show]


Manfred Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is kept up in a ponytail inside a Stetson hat. His brown eyes peer out from beneath his Stetson black hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: He was born in a small plains village. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Manfred Moreno, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 11 (+0)17 (+3)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Druidic, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Chad Shelly, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. With bright red hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Chad was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Laborer.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Chad Shelly, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Holton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries scythes. He has a blonde handlebar mustache and slicked back blonde hair. He wears large thick round spectacles.

Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: He comes from a rich western family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and regain custody of his daughter

Ideals: Fighting, Impeccable. Bonds: Adventurer, Rich, Family. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Raymond Holton, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 9000 cp. Golden pearl (150 gp). Rock crystal (60 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. He wears his hair in dreadlocks. His violet eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Opinionated, Entrepeneur. Flaws: Shy. Bonds: Military, Job. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Guy Gracey, Male Human Sorcerer 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Patrick Marston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown trousers with white and brown striped suspenders. He wears various colorful collared shirts. His moppish silver hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are hazel.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Adventurer. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Patrick Marston, Male Human Sorcerer 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. Pink pearl (150 gp). Alexandrite (700 gp). Lapis lazuli (14 gp). Brown-green garnet (150 gp).


Social Check DCs

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