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NPC Generator

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Advanced [show]


Bertram England, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple black line shooting up and back down. He carries a battered lance and tarnished scythe as well. With bright brown hair and a scraggly beard. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion.

Ideals: Fighting, Joker. Flaws: Ugly, Racist. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Bertram England, Male Human Aristocrat 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)7 (-2) 15 (+2)8 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Bloodstone (50 gp). Deep green spinel (90 gp). Deep blue spinel (1600 gp). Amethyst (90 gp).


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is wearing the road beaten gear of a warrior. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his dancing dream.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Artistic. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Coombs, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)17 (+3) 15 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnoll, Ignan, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Aldous Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple yellow line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is brown. He has several tiny aquamarine earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Emotional, Antagonistic. Bonds: Rich, Mentor. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Aldous Blakely, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills Deception +1, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Ignan, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Clerebold Clifford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears black cloth garments or leather armor. His chestnut hair is cut short. His blue eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. Clerebold was born on a far northern forest where he grew up under the tutelage of his father, an expert Laborer. He inherited the family business which he has now maintained for 4 years.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Bonds: Attractive, Job, Adventurer, Military, Immigrant. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Clerebold Clifford, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1300 sp.


Social Check DCs


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. His chestnut hair is thinning but still full. His hazel eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Insomniac. Bonds: Military, Job. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Gerald Ansley, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 18 (+4)12 (+1)
Skills Insight +6, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 5000 cp. Red-brown spinel (100 gp). Iolite (80 gp). Silver pearl (100 gp).


Social Check DCs

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