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NPC Generator

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Advanced [show]


Anselm Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his bastard sword ready. His golden hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical, Insomniac. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Anselm Hampton, Male Human Warlock 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)7 (-2) 12 (+1)16 (+3)
Skills Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Don Stapleton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has a slight overbite and is overall scrawny. He has done his best to style his golden hair to look like a famous performer. His green eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Barber profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Bellfounder and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Don Stapleton, Male Human Druid 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Athletics +1, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Miles Melancon, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is cut short with large spiked bangs in the front. His eyes are blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments

History: Miles was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Fisher like his mother before him.

Motivation: He is content; and expand his business

Ideals: Professionalism, Gifted, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Melancon, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Charles Van Es, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Navigator father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Opinionated, Professionalism. Flaws: Disease, Insomniac. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Van Es, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Robert Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has styled his auburn hair well, parting it to the left. He has a dull look in his hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: Sold as a small child to a necromancer, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Persistence. Flaws: Terse. Bonds: Attractive, Religious, Mentor, Rich. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Robert Kitchur, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)9 (-1) 7 (-2)12 (+1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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