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Advanced [show]


Bernard Appleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears just a blue suit. His Stetson hat is riddled with cuts and holes. He has a tattooed face.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bernard's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Selfish, Antagonistic. Bonds: Poor. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Bernard Appleton, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)6 (-2) 13 (+1)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Aldous Watson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His fierce brown eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up longsword and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Guardian, Nature. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Aldous Watson, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 16 (+3)13 (+1)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Fiery yellow corundum (500 gp).


Social Check DCs


Theobald Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his chestnut hair. His amber eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Theobald Appleton, Male Human Expert 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 52 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)17 (+3) 5 (-3)16 (+3)
Skills Insight +0, Intimidation +6
Senses Passive Perception 7
Languages Common, Sylvan, Druidic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Gerald Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear black pants and tee shirts. His black hair is greasy and uncared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He became a Mason soon after.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he has passion for adventuring and risk

Flaws: Ugly, Insane. Bonds: Adventurer, Poor, Job. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Garrick, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Bertram Kitchur, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large brown tufts of hair around his ears. He has a dull look in his green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Family, Immigrant. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Bertram Kitchur, Male Human Druid 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 11000 sp. Sard (70 gp). Zircon (70 gp). Deep green spinel (100 gp).


Social Check DCs

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