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NPC Generator

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Advanced [show]


Anselm Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a very tight haircut. He has hazel eyes and a blue hat with a grey feather.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Disease, PTSD. Bonds: Job, Religious. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Anselm Stansfield, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Banded agate (15 gp). Coral (80 gp). Chrysoprase (70 gp).


Social Check DCs


Simon Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan shirt with thin grey vertical stripes and green pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to end his boredom

Flaws: Shy, Hedonist, Mundane, PTSD. Bonds: Rich. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Simon Tyndall, Male Human Fighter 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 50000 cp. White opal (500 gp). Azurite (13 gp). Pink pearl (130 gp). Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting grey shirt and pants. His hair is chestnut and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up kukri and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he feels threatened by others

Flaws: Impulsive, Fearful. Bonds: Immigrant, Nature, Rich. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Manfred Bradford, Male Human Expert 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Don Snowdon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars, and is pretty ugly. He has styled his chestnut hair well, parting it to the right. He has gleaming, smiling blue eyes.

Personality: Eccentric and domineering, Don will drive conversation. He uses divination through singing.

History: He was born at the edge of vast island. His necromantic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Snowdon, Male Human Paladin 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills History +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Sardonyx (20 gp). Golden yellow topaz (800 gp). Moonstone (20 gp). Aquamarine (800 gp).


Social Check DCs


Justin Blyth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright white suits and hats. His red hair is long and unkept. He has several tiny jet earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence, Logical. Flaws: Ugly, Disease. Bonds: Rich, Slave. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Justin Blyth, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Fiery yellow corundum (900 gp). Rose (60 gp).


Social Check DCs

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