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Advanced [show]


Chad Wellington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with small hat. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Chad Wellington, Male Human Commoner 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 50 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Giant
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp. Fire opal pendant on a fine gold chain (700 gp). Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (1000 gp). 1 Minor magic item.


Social Check DCs


Everard Coombs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered nunchaku and tarnished warhammer as well. His white hair is braided into rings. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Optimist, Joker. Bonds: Rich, Attractive, Immigrant. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Everard Coombs, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Amethyst (100 gp). Black pearl (700 gp). Red garnet (100 gp).


Social Check DCs


Trey Blakeley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet coat over a green low-cut shirt, and a Stetson hat upon his head. His moppish white hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: Trey was born the youngest of three triplets. He worked as a nervous Herbalist and found it very stressful. He has set out to sabotage the competition.

Motivation: To reunite with his absent mother.

Flaws: Disease, Addict. Bonds: Family, Job. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Trey Blakeley, Male Human Sorcerer 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 6000 sp.


Social Check DCs


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears just a brown suit. His hair is long and red with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Balimaar was born with his mother's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Job, Attractive, Nature, Adventurer. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Balimaar Altham, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Jet (120 gp). Emerald (700 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs


Gerard Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. His silver hair is styled in orderly dreadlocks. His brown eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 13 years.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Opinionated. Flaws: Shy. Bonds: Rich, Job. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Gerard Windsor, Male Human Wizard 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)11 (+0) 11 (+0)9 (-1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1 Minor magic item.


Social Check DCs

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