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Advanced [show]


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses like a well dressed Bookbinder does. His red hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Gardener again; and he's looking for his big break

Flaws: Ugly. Bonds: Job, Poor, Enemies, Adventurer. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Thomas Halsey, Male Human Cleric 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cory Astley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His tied-back hair is silver. His gray eyes peer out from beneath his broad blue hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Racist, Secretive. Bonds: Attractive, Adventurer. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Cory Astley, Male Human Commoner 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 7 (-2)14 (+2)
Skills Arcana +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Small steel mirror.


Social Check DCs


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. With a patchy silver beard and wild silver hair. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Military. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Lance Mitchell, Male Human Druid 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 10 (+0)17 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. Rich purple corundum (1300 gp). Star ruby (1300 gp). Onyx (30 gp).


Social Check DCs


Everard Melancon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown leather gloves, a brown jacket, and tight pants. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Everard's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic, Addict. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Everard Melancon, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 6 (-2)13 (+1)
Skills Athletics +5, Survival +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


William Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. He carries with him a set of sais, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his long chestnut hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.

History: William was born in the north. At a young age he loved to build and create. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. William's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to get laid.

Ideals: Fighting, Joker, Persistence. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

William Harley, Male Human Wizard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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