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NPC Generator

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Advanced [show]


Adelard Hayden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. Adelard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and his religion dominates his actions

Flaws: Shy. Bonds: Attractive, Poor, Family, Religious. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Adelard Hayden, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Braxton, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized amber on his right hand. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Justin is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Justice, Impeccable. Bonds: Rich, Attractive. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Justin Braxton, Male Human Warrior 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Robert Yeardley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Knight, and is pretty ugly. His hair is blonde and curly. His eyes are gray and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and he has money and likes to spend it

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Nature, Rich, Has a crush. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Yeardley, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Balimaar Watson, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is tall, broad shouldered and powerfully built. His chestnut hair, when down, is lengthy. His violet eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Sculptor like his mother before him.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Military, Job. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Balimaar Watson, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Large well-done wool tapestry (100 gp). 1 Half-Plate. 1 Half-Plate. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Anselm Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He wears a deerstalker hat to cover his moderate length auburn hair. His fierce blue eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of a Ploughman, who enjoyed hunting, Anselm was taken on many hunting expeditions. Cursed with a spirit at a very young age, Anselm has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his brother

Flaws: Shy, Disease. Bonds: Family, Nature, Military. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Anselm Barclay, Male Human Monk 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 12 (+1)7 (-2)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 200 gp. Jasper (40 gp). Rich purple corundum (700 gp). Obsidian (16 gp).


Social Check DCs

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