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Advanced [show]


Patrick Alton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is smooth and relatively long. His eyes are brown and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: He is a Chromatic Dragon in disguise. When Patrick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Persistence. Bonds: Military, Adventurer, Rich, Family. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Patrick Alton, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)18 (+4) 10 (+0)15 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Bernard Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His auburn hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against dire rats; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Bernard Gresham, Male Human Ranger 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 120 pp.


Social Check DCs


Bertram Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His auburn hair is kept up in a ponytail inside a small hat. He has gleaming, smiling amber eyes.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Bertram was born with his mother's beautiful face. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Bertram Sutton, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Alex Everly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male sports green clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His golden hair, when down, is lengthy. His brown eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a barber and was forced into it by his family

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Everly, Male Human Commoner 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Gunter Clinton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Gunter Clinton, Male Human Wizard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 10 (+0)15 (+2)
Skills History +5, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 1 Masterwork Heavy wooden shield. 1 Darkwood Shield.


Social Check DCs

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