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NPC Generator

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Advanced [show]


Cory Tinley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a worn and beaten armor, and his gloved hand is found clutching a flail. His hair is short and auburn. His brown eyes peer out from beneath his broad green hat.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He then took over the family business and is one of the better Gardener for hire.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Poor, Job. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Tinley, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)18 (+4) 18 (+4)10 (+0)
Skills Performance +2, Stealth +6
Senses Passive Perception 14
Languages Common, Elven, Ignan, Halfling, Draconic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered nunchaku and tarnished ceremonial dagger as well. His hair is short and blonde. He has gleaming, smiling brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Rolf has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Shy, Impulsive, Disease. Bonds: Poor. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Rolf Beckwith, Male Human Commoner 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)7 (-2) 16 (+3)15 (+2)
Skills Deception +4, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alex Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his greatsword. He has styled his white hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Alex lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and marry his sister to traveling adventurers

Bonds: Attractive, Family, Rich, Religious. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Alex Bradshaw, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Thomas Kimberly, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light blue in addition to tight pants, he is not a threatening figure. His white hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: This man loves dancing and to teach people dancing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful brothel owner made him what he is. He has had some formal dancing training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Ideals: Artistic, Joker. Flaws: Insomniac. Bonds: Mentor, Family. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Thomas Kimberly, Male Human Warrior 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Stealth +2, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 500 gp. Rock crystal (30 gp). Onyx (30 gp). Carnelian (30 gp). Golden yellow topaz (300 gp).


Social Check DCs


Trey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He misses his home and complains about the freezing weather, even in summer.

History: The child of western immigrants he idolized his mother. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and to be a adventurer again

Ideals: Persistence. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Trey Eastaughffe, Male Human Ranger 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Deep blue spinel (700 gp). Fiery yellow corundum (800 gp). Golden yellow topaz (700 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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