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Advanced [show]


Justin Barclay, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he wears tattered old clothes. His long chestnut hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich, Enemies. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Justin Barclay, Male Human Sorcerer 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp. Onyx (20 gp). Iolite (20 gp). Chrysoprase (20 gp). Hematite (9 gp). 1 Breastplate.


Social Check DCs


Odo Chester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt and is in decent physical shape. He is bald on top and has large blonde tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insane, Addict. Bonds: Poor. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Odo Chester, Male Human Cleric 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 16 (+3)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 3 Tanglefoot bags. 3 Holy water. 1 Alchemist’s fire.


Social Check DCs


Anselm Woods, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Fisher does. He has a long red beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Anselm was raised in a hard working conservative environment. His childhood dream was to be a Marshal, but he was a colossal failure. He became a Fisher soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Addict, Impulsive, Hedonist. Bonds: Job. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Anselm Woods, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. 1 Crowbar. 1 Masterwork manacles. 1 Disguise kit.


Social Check DCs


Kody Clare, Male Human [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a blue coat with tan slacks, and sports empty pouches on his belt. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Addict, Depressed. Bonds: Enemies, Immigrant. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Kody Clare, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Kendal, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. He has a blonde handlebar mustache and slicked back blonde hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Gunter studied abroad. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Has a crush. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Gunter Kendal, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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