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NPC Generator

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Advanced [show]


Bertram Rowley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Logical, Optimist. Bonds: Poor, Attractive, Religious. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Rowley, Male Human Adept 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Nature +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Charles Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy white hair. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: To get a good night's sleep; and expand his business

Flaws: Fearful, Disease, Insomniac. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Charles Dumph, Male Human Warrior 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: Brown-green garnet (120 gp). Moss agate (6 gp). Azurite (6 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Lance Westcott, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears yellow trousers with white and green striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His hair is short and golden. His amber eyes are slightly larger than normal.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Shepherd in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Animal Trainer father left him crippled. He has drifted from career to career and currently works as a Shepherd.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Immigrant, Job. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Lance Westcott, Male Human Commoner 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 600 gp. Black opal (1000 gp). Aquamarine (600 gp). Violet garnet (600 gp).


Social Check DCs


Nicholas Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and carries sickles. He sports a long white beard, and similarly colored long hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Addict. Bonds: Mentor, Job. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Nicholas Lindsey, Male Human Aristocrat 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 80 pp. Banded agate (10 gp).


Social Check DCs


Raymond Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy black hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Navigator business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Raymond Hayden, Male Human Warlock 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: Emerald (1300 gp). Alexandrite (900 gp). Rhodochrosite (4 gp). Violet garnet (900 gp).


Social Check DCs

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