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NPC Generator

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Advanced [show]


Jocelyn Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his sickle, and he perpetually has his sickle ready. His hair is black and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Eccentric and domineering, Jocelyn will drive conversation. He is afraid of women and trembles around them

History: Jocelyn was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Attractive. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Carlton, Male Human Ranger 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp. Fiery yellow corundum (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Middleton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light black in addition to tight pants. He has a long red beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Ploughman, Trym learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Trym Middleton, Male Human Sorcerer 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 15 (+2)15 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Gnome, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 200 gp.


Social Check DCs


William Alton, Male Human [Permalink]

Personal [hide]

Description: This northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His brown hair and beard is wavy and long. This green eyed northerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Mundane. Bonds: Poor, Immigrant, Religious, Family. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

William Alton, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Hunter Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears his hair in dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Rich. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Denholm, Male Human Monk 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Rose (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Tinley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. His black hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Odo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Artistic. Flaws: Ugly, Fearful, Disease, Insomniac. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Odo Tinley, Male Human Cleric 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 13
Languages Common, Ignan, Orc, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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