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Advanced [show]


Adam Darlington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He usually wears his brown robe and has his hammer always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His broad hat is riddled with cuts and holes. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Adam was raised in a hard working conservative environment. He worked as a nervous Adventurer and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Slave, Job. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Adam Darlington, Male Human Warlock 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 130 pp.


Social Check DCs


Gunter Weld, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He keeps his auburn hair in a pixie cut. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of gnolls once and for all.

History: Gunter hails from a village terrorized by gnolls. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Gunter Weld, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 27000 sp. Chalcedony (40 gp). Jade (50 gp). Blue star sapphire (500 gp). 1 Smokesticks. 1 Everburning torch. 1 Holy water. 3 Tanglefoot bags.


Social Check DCs


Don Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a white coat. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Rich, Adventurer. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Don Pinkerton, Male Human Rogue 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Golden pearl (160 gp). Onyx (20 gp).


Social Check DCs


Chad Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. He has several tiny ruby earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Entrepeneur. Flaws: Selfish. Bonds: Rich, Religious. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Chad Ainsworth, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. Zircon (20 gp). Eye agate (10 gp). Malachite (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his chestnut hair up. His eyes are likewise blue. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: He was born in a small desert village. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Bonds: Attractive, Religious, Adventurer, Nature. Occupation: Priest

Voice: Australian accent

Attributes [hide]

William Tyndall, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 900 sp. 4 Thunderstones. 1 Everburning torch.


Social Check DCs

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