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NPC Generator

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Advanced [show]


Heward Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He sports grey clothing, slightly heavier than average wear. He has wavy golden hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: Heward was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by illithids. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Heward Myerscough, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)8 (-1) 13 (+1)7 (-2)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Nicholas Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. His red hair is long and unkept. His green eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Terse. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Nicholas Halsey, Male Human Rogue 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 8 (-1)10 (+0)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Manfred Royal, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His hair is auburn and very short. His skin is flawless and his green eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Hedonist, Disease. Bonds: Attractive, Poor. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Royal, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)18 (+4) 13 (+1)5 (-3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnome, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Drogo Copeland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears many layers of old clothing at all times. His feathered hat is riddled with cuts and holes. This violet eyed northerner is not easily forgotten.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Gifted, Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Military. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Drogo Copeland, Male Human Sorcerer 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs


Dustin Deighton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his mother was called into army service. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Ugly, Insane. Bonds: Enemies, Military, Immigrant. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Dustin Deighton, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Stealth +0
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2800 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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