Gomory Hartford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses like a well dressed Dyer does. He has no hair. His eyes are a pleasant blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
Nicholas Hackney, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is typically in his Scribe uniform. His red hair has been sun bleached extensively. His gray eyes peer out from beneath his top green hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Nicholas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nicholas's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: Expand his business; and sabotage a competitor
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Job, Military. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Roland Harlan, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is muscular with a powerful set of arms. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent father; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Attractive, Military, Rich, Family. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 21 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp. Silver comb with moonstones (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Perry, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan shirt with thin blue vertical stripes and black pants. He is muscular with a powerful set of arms. His auburn hair, when down, is lengthy. His hazel eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and wants to raise his children well
Ideals: Justice. Flaws: Fearful, Disease. Bonds: Family. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Rhodochrosite (10 gp). Brown-green garnet (100 gp). Azurite (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Theobald Harlow, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak, and he perpetually has his scimitar ready. His hair is short and white. He has a dull look in his green eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.
History: Born in the east to a Mortician, Theobald learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Mortician.
Motivation: Revenge; and further expansion of business
Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Mortician
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. Malachite (11 gp). Violet garnet (400 gp). 1 Minor magic item.
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