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NPC Generator

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Advanced [show]


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long brown hair is drawn into a two foot long braid. His eyes are amber and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Racist, Shy. Bonds: Rich. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Barlow, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 40000 sp.


Social Check DCs


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: He got into the Stableman business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Gifted, Fighting. Flaws: Depressed, Secretive. Bonds: Attractive, Job. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Gresham, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 13 (+1)7 (-2)
Skills Deception +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Disguise kit. 1 Superior lock. 1 Good lock.


Social Check DCs


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue coat over a tan low-cut shirt, and a Stetson hat upon his head. He keeps his chestnut hair in a flapper bob. His ears are large.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Kimberley, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Aldous Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a brown suit, white shirt, and blue tie. He keeps his golden hair in a flapper bob. His violet eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Flaws: Fearful. Bonds: Attractive, Family, Nature, Rich. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Remington, Male Human Wizard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 15 (+2)7 (-2)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 700 gp. Chrysoberyl (60 gp). Iolite (30 gp). Malachite (14 gp). Rhodochrosite (14 gp).


Social Check DCs


Gilbert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large red mantle and cape that has been intricately interwoven into his green robe. His black hair is greasy and uncared for. His eyes are likewise blue.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others.

Ideals: Athletic, Logical. Flaws: Ugly, Shy, Fearful. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Birkenhead, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs

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