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Advanced [show]


Gomory Alston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His eyes are likewise blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a crush on the local Ruler; and he wants to get laid

Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Gomory Alston, Male Human Fighter 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)16 (+3) 17 (+3)9 (-1)
Skills Nature +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 10000 cp. Sardonyx (70 gp). Obsidian (9 gp). Blue quartz (9 gp). Fire opal (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of tridents, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With bright brown hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Bertram hails from a village terrorized by brigands. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Military, Enemies. Occupation: Scribe

Voice: German accent

Attributes [hide]

Bertram Berkeley, Male Human Warrior 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Odo Tindall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a tan coat, he is not a threatening figure. His silver hair is slicked back into a classic pompadour. His hazel eyes are passionate and lively.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his mother was called into army service. He worked as a nervous Architect and found it very stressful. He has achieved small success as a Architect.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and sabotage a competitor

Flaws: Depressed, Hedonist. Bonds: Military, Job, Family. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Odo Tindall, Male Human Bard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Roger Clifton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries greataxes. His hair is short and golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Roger's homeland. Roger decided to take the middle way and become a bodyguard. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Military, Immigrant. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Clifton, Male Human Sorcerer 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4, History +6
Senses Passive Perception 10
Languages Common, Terran, Gnome, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 600 gp. Golden yellow topaz (500 gp). Hematite (9 gp). Golden yellow topaz (500 gp).


Social Check DCs


Arnold Everly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a tan suit. His chestnut hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Arnold studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Arnold Everly, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 12000 cp. Star rose quartz (40 gp).


Social Check DCs

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