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NPC Generator

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Anselm Kent, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan cloak and cross-gartered violet stockings. His blonde hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle

Flaws: Depressed, Hedonist. Bonds: Immigrant, Attractive, Slave. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Kent, Male Human Barbarian 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +4

Possessions: 8000 sp.


Social Check DCs


Hubert Addington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is cut close to his head. His eyes are green and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and he wants to meet his childhood hero

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Rich. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Hubert Addington, Male Human Sorcerer 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 8 (-1)9 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp.


Social Check DCs


Gunter Acton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He wears his red hair down. His violet eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gunter's father didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying brother.

Motivation: Regain custody of his son; and to reunite with his absent father

Ideals: Joker, Gifted. Flaws: Racist, Antagonistic. Bonds: Family. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Gunter Acton, Male Human Fighter 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Aldous Cornish, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a simple brown robe with tan stripes complete with hood. His clothes are grease stained in places. His long chestnut hair reaches down to his waist. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Ruler, Aldous learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Ruler.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Cornish, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 10 (+0)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Norman Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has wavy chestnut hair. This gray eyed easterner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Norman Rowley, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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