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NPC Generator

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Advanced [show]


Shane Harley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his pickaxe always slung over his shoulder. He has a slight overbite and is overall scrawny. His white hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's in love; and wants a kiss

Ideals: Philantrophist, Justice, Artistic. Bonds: In love, Has a crush. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Shane Harley, Male Human Druid 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 600 gp. Chalcedony (40 gp). Banded agate (10 gp). 3 Tanglefoot bags.


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 5 years.

Motivation: His religion dominates his actions.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Gerard Cornish, Male Human Rogue 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)17 (+3) 5 (-3)11 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 7
Languages Common, Goblin, Orc, Celestial
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 100 gp. Fire opal (1100 gp). Jade (40 gp). Deep blue spinel (1000 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His hair is red and curly. He wears crescent spectacles with a black brim.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Engraver, John learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants revenge against dire rats; and an old rival family wants him found

Ideals: Artistic. Bonds: Job, Nature, Family, Enemies. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

John Asheton, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)17 (+3) 9 (-1)13 (+1)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Giant, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 36000 sp. Violet garnet (300 gp). Peridot (70 gp). Golden pearl (110 gp). Blue quartz (16 gp). 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs


Dustin Morton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a black and pastel handkerchief worn on his left side. His white hair is unkempt and raggedy. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Dustin Morton, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 5 (-3)13 (+1) 16 (+3)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Heward Appleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Sailor, but he got bored and became a Shoemaker. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: To be a Sailor again; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Secretive, Disease. Bonds: Job. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Heward Appleton, Male Human Warrior 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 17 (+3)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. Chrysoprase (60 gp). Fire opal (800 gp). Star ruby (800 gp). Chrysoberyl (150 gp). 1 Minor magic item.


Social Check DCs

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