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NPC Generator

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Advanced [show]


Gerard Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He is physically well-built. His blonde hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was granted martial powers by his dying sister.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Gerard Browning, Male Human Commoner 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 11 (+0)7 (-2)
Skills Athletics +4, Deception +1
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor, and he perpetually has his club ready. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes are passionate and lively.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Gifted, Persistence. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Raymond Lincoln, Male Human Druid 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 13 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)12 (+1) 12 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp. Rose (80 gp). Eye agate (14 gp). Alexandrite (600 gp). Jet (150 gp).


Social Check DCs


Gerard Clinton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he is wearing a perfectly clean shirt and pair of pants. With a patchy black beard and wild black hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Gerard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Nature, In love, Family. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Gerard Clinton, Male Human Adept 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 16 (+3)9 (-1)
Skills Performance +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 300 gp.


Social Check DCs


Lance Tindall, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears just a black suit. He has shaved his head bald. His eyes are brown and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: Lance was born in the north. At a young age he loved to build and create. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Lance Tindall, Male Human Adept 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 4000 sp.


Social Check DCs


Peter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is lengthy. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: Peter was born in the south. At a young age he loved to build and create. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Disciplined, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Peter Wordsworth, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)16 (+3) 16 (+3)8 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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