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NPC Generator

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Advanced [show]


Trey Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. He has a very tight haircut. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trey was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Barber and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Further expansion of business.

Ideals: Fighting, Optimist. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Trey Cotton, Male Human Warlock 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Insight +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. Golden yellow topaz (1200 gp). Sard (70 gp). Violet garnet (1200 gp). Aquamarine (1200 gp).


Social Check DCs


Trym Acton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His hair is blonde and very short. His eyes are violet and catlike.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trym's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Wants to work out more often; and to unite with his brother

Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Trym Acton, Male Human Wizard 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)9 (-1) 13 (+1)13 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Smoky quartz (50 gp). Sard (50 gp). Malachite (13 gp). 1 Minor magic item.


Social Check DCs


Justin Davenport, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black armored body suit, with a simple white line shooting up and back down. He has a very tight haircut. His fierce blue eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Justice, Optimist. Bonds: Immigrant, Poor. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Justin Davenport, Male Human Commoner 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Hunter Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a pastel vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his red hair up in a very large beehive style do. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Hunter Bristol, Male Human Rogue 10
Medium (5'4") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1100 gp. Chalcedony (70 gp). Black pearl (200 gp). Obsidian (16 gp). 1 Minor magic item.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light tan in addition to tight pants, he is not a threatening figure. His brown hair, when down, is lengthy. He has green eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Barkeep, Theodoric learned a great deal about his father's area of expertise. A gifted student he started as a Sculptor, but he got bored and became a Barkeep. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business; and he loathes his own lifestyle

Flaws: Insane, Depressed. Bonds: Attractive, Military, Job. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Theodoric Beitz, Male Human Barbarian 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 42 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 9 (-1)16 (+3) 11 (+0)9 (-1)
Skills Athletics +8, Deception +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Terran
Attacks Melee +8 / 2d10+5, Ranged +2 / 2d10-1, Grapple +2

Possessions: 700 gp.


Social Check DCs

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