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Advanced [show]


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He carries a battered scimitar and tarnished pickaxe as well. He wears a colorful flower in his black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Gomory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Gomory Kitchur, Male Human Expert 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Geoffrey Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown painted combat armor at almost all times. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are hazel.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Flaws: Insane. Bonds: Immigrant, Attractive, Religious. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Geoffrey Gladstone, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 10 (+0)18 (+4)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Average lock. 1 Magnifying glass.


Social Check DCs


Hunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy white beard and wild white hair. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.

History: Born in the south to a Courier, Hunter learned a great deal about his father's area of expertise. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Hunter began to lead the lost caravan. He has drifted from career to career and currently works as a Courier.

Motivation: Someone believes him a fraud; and wants his loneliness to end

Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Job, Enemies, Has a crush. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Hunter Kelsey, Male Human Druid 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Hampton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears blue leather gloves, a blue jacket, and tight pants. His hair is golden, silky, and of moderate length. He has violet eyes and a blue hat with a tan feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Gilbert Hampton, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +2, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20000 cp.


Social Check DCs


Gerald Pinkerton, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His chestnut hair is cut short. He has a dull look in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Pinkerton, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. Red spinel (100 gp). 1 Minor magic item.


Social Check DCs

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