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Advanced [show]


Trey Bradley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Locksmith, but he got bored and became a Cartwright. He has worked as a Cartwright like his father before him.

Motivation: To be a Locksmith again.

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Job, Religious. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Trey Bradley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)13 (+1) 7 (-2)16 (+3)
Skills History +3, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Raymond Ashton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His hair is short and red. He is very pretty but has cold, dead eyes.

Personality: Raymond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: He was born in the south, but his parents moved at a very young age to the east. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends.

Ideals: Extrovert, Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Raymond Ashton, Male Human Bard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1 Half-Plate.


Social Check DCs


Rolf Clive, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a wide-brimmed hat to hide his balding. He has gleaming, smiling amber eyes.

Personality: Calm and collected, he is a well trained Painter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Painter, Rolf learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and to be a spice merchant again

Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Clive, Male Human Warlock 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)7 (-2) 9 (-1)11 (+0)
Skills Animal Handling +1, Arcana +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Manfred Barlow, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Shepherd does. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Laborer, but he got bored and became a Shepherd. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict, Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Barlow, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)6 (-2) 11 (+0)9 (-1)
Skills Nature +0, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. Carnelian (40 gp). Red garnet (50 gp). Sardonyx (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Oakley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His blonde hair is thinning but still full. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Gerard Oakley, Male Human Cleric 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)10 (+0) 18 (+4)15 (+2)
Skills Arcana +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp. Moss agate (13 gp). Golden yellow topaz (900 gp).


Social Check DCs

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