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NPC Generator

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Advanced [show]


Diggory Thackeray, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears professional attire. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Diggory Thackeray, Male Human Warrior 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +4

Possessions: 60 pp.


Social Check DCs


Bertram Haley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Eccentric and domineering, Bertram will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east to a Engraver, Bertram learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Bertram Haley, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp. 3 Thunderstones. 3 Alchemist’s fire. 1 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Gunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears bulky black painted plate armor. He is tall, broad shouldered and powerfully built. With a patchy auburn beard and wild auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Religious, Family. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Snowdon, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Drogo Lester, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His brown hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Drogo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Painter job and began his own company from there.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Insane, Fearful. Bonds: Job. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Lester, Male Human Fighter 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Sutherland, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His white hair is greasy and uncared for. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Barber, Wymar learned a great deal about his mother's area of expertise. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He now owns his own business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Extrovert, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Sutherland, Male Human Rogue 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: Tiger eye turquoise (15 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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