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Advanced [show]


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His hair is greying and his face has many wrinkles. This brown eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a illithids raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and revenge

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Religious, Enemies. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Law, Male Human Adept 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Deception +3, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: Just what you see.


Social Check DCs


Arnold Browning, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a green vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has golden hair. His eyes are violet.

Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Arnold studied abroad. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He's attracted to the PC; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Arnold Browning, Male Human Druid 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc, Aquan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Rutland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His white hair is knotted and matted. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful wizard made him what he is. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Godfrey took refuge in the large cave and found the beat up hammer and armor he uses now. He was granted druidic powers by his dying brother.

Motivation: Retire the richest man in the south; and he would like to get married and retire

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Mentor, Nature. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Rutland, Male Human Paladin 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 52 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 11 (+0)5 (-3)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Bloodstone (30 gp). Rock crystal (30 gp).


Social Check DCs


Balimaar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He keeps his long black hair kept up in a rat tail. His brown eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Laborer, but he was a colossal failure. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Professionalism. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Balimaar Wilberforce, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)7 (-2) 13 (+1)12 (+1)
Skills Nature +0, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 15000 cp.


Social Check DCs


Shane Hayes, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long chestnut hair kept up in a rat tail. He has a dull look in his amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Shane studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and to be a masseuse again

Ideals: Disciplined, Joker, Gifted. Bonds: Job, Military. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Hayes, Male Human Fighter 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 70 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)17 (+3) 12 (+1)16 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Deep blue spinel (600 gp).


Social Check DCs

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