Everard Budd, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of spears on his belt, each one with a topaz on the hilt. He has a golden handlebar mustache and slicked back golden hair. His fierce hazel eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has drifted from career to career and currently works as a Sculptor.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Fighting. Bonds: Job, Adventurer, Nature, Immigrant. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Hunter Yardley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 11000 sp. 1 Minor magic item.
Charles Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears light armors faded through time and improper care. He has a very tight haircut. His eyes are likewise brown. His teeth are white and perfect.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Charles took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Barrister
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Sheldon, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is renowned for his bright red suits and hats, and his gloved hand is found clutching a pickaxe. He has wavy auburn hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Anselm Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing colorful clothing, dressed as a Marshal. His blonde hair has been sun bleached extensively. His eyes are a pleasant amber.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.
History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Military, Nature, Job, Family. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
Possessions: 50000 cp. Sardonyx (70 gp). Tiger eye turquoise (14 gp). Azurite (14 gp).
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