Godfrey Easton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He prefers to wear flannel. He has silver hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Wants to open a new tavern; and to be a carpenter again
Flaws: Ugly, Hedonist. Bonds: Job, Religious, Nature. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 35 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 280 pp.
Peter Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tan trousers with black and green striped suspenders. He wears various colorful collared shirts. His black hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with music.
History: Peter was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 42000 sp. 1 Minor magic item.
Rolf Royston, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with white socks and a vest with buckled shoes, and carries ceremonial daggers. His red hair and beard is wavy and long. His eyes are gray and beady.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast plains. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Draconic, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 50 pp.
Alexandre Kirby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He keeps his brown hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Alexandre was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Alexandre's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc
Ideals: Gifted. Flaws: Insane, Disease, Antagonistic. Bonds: Attractive, Family. Occupation: Marshal
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Citrine (60 gp).
Everard Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. His skin is fair and his fingers are delicate and long. He has auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.
History: Everard was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He then took over the family business and is one of the better Slave Trader for hire.
Motivation: Further expansion of business.
Ideals: Persistence. Flaws: Insane, Lazy. Bonds: Guardian, Job. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 18 (+4) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 500 gp. Red spinel (90 gp). Black pearl (1100 gp). Malachite (12 gp). Red garnet (90 gp).
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