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NPC Generator

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Advanced [show]


Roger Royal, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his red hair down. His skin is flawless and his blue eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: A powerful slaver made him what he is. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Logical. Flaws: Insomniac. Bonds: Rich, Attractive, Mentor. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Roger Royal, Male Human Druid 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp.


Social Check DCs


Alexandre Clinton, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses in violet turtlenecks beneath a yellow coat with grey slacks. His clothes are grease stained in places. His chestnut hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Tanner, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he is a bit of a kleptomaniac

Ideals: Disciplined, Persistence. Flaws: Forgetful. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Alexandre Clinton, Male Human Warrior 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)18 (+4) 13 (+1)16 (+3)
Skills Nature +7
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Undercommon, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Wade, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red shirt with thin violet vertical stripes and green pants. His long black hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.

History: The child of a Layabout, who enjoyed hunting, Trym was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice, Professionalism. Bonds: Nature, Adventurer. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Trym Wade, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 28000 sp. Rhodochrosite (12 gp). Iolite (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fancy white suit. His brown hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with music.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and regain custody of his son

Ideals: Impeccable, Artistic, Fighting. Bonds: Attractive, Rich, Family. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Theodoric Blankley, Male Human Fighter 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 8 (-1)16 (+3)
Skills Insight +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Gresham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears blue cloth garments or leather armor. He has shaved his head bald. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: Gifted from a young age, Anthony studied abroad. After coming to the age of reason, Anthony took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He is content; and regain custody of his son

Ideals: Gifted, Philantrophist. Flaws: Hedonist, Mundane. Bonds: Family. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Gresham, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Gold and topaz bottle stopper cork (600 gp). Gold dragon comb with red garnet eye (600 gp). Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs

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