Ralf Colby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his falchion. His hair, while still mostly red, has prominent grey streaks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and find a way to reverse the transformation of his brother
Ideals: Joker, Gifted, Artistic. Flaws: Addict. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Henry Brandon, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. He wears a wide-brimmed hat to cover his moderate length brown hair. He wears a mask on his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants to get laid; and human compassion
Flaws: Racist, Insane. Bonds: Attractive, Enemies, Mentor, Has a crush. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 3 (-4) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -2 / 1d10-4, Grapple +0
Possessions: 13000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Aldous Presley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is short and silver. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 5 years old his parents immigrated from the east. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Meet up once more with his childhood friend; and he has a crush on the local hunter
Flaws: Secretive, Antagonistic. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 pp. 1 Half-Plate.
Diggory Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. He has done his best to style his white hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: This man loves dancing and to teach people dancing more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of southern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Theodoric Churchill, Male Human [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a brown coat with blue slacks. His hair is red and curly. He is very pretty but has cold, dead eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 3200 sp.
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Their contribution stands as a beacon of hope for all adventurers!