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NPC Generator

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Advanced [show]


Lance Axton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is braided into rings. His gray eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Wants a kiss; and he is greedy

Ideals: Joker. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Lance Axton, Male Human Adept 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Halsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His long chestnut hair is drawn into a two foot long braid. His green eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Disease, Lazy. Bonds: Immigrant, Religious, Mentor. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Peter Halsey, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hunter Stapleton, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he typically wears brown cloth garments or leather armor. His silver hair is kept up in a ponytail inside a top hat. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is a Lycanthrope in disguise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better trade route.

Motivation: To settle down with his crush; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Nature, Has a crush. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Hunter Stapleton, Male Human Monk 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Raymond Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His brown hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: To be a Stylist again; and to unite with his brother

Flaws: Forgetful. Bonds: Job, Religious, Family. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Raymond Bradly, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2600 sp. Moss agate (15 gp).


Social Check DCs


Percival Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His golden hair is cut short. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the north, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Percival Brownrigg, Male Human Druid 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs

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