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NPC Generator

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Advanced [show]


Frederick Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and auburn with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: Wants a kiss.

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Frederick Hayhurst, Male Human Expert 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp. White opal (1000 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Kimberley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears black trousers with green and black striped suspenders. He wears various colorful collared shirts. His black hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of northern immigrants he idolized his father. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant, Family. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Wymar Kimberley, Male Human Ranger 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 18 (+4)10 (+0)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: A roughly beaten golden orb (90 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Graham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear green clothing when he does not wear armor. His tied-back hair is silver. He is baby faced.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Depressed. Bonds: Military, Poor. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Graham, Male Human Sorcerer 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 19000 cp. Smoky quartz (50 gp). Silver pearl (100 gp). Coral (100 gp). 3 Smokesticks. 2 Holy water. 3 Smokesticks.


Social Check DCs


Aldous Atterton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy pastel pantaloons and a violet scarf. He wears his brown hair up in a very large beehive style do. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Family. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Aldous Atterton, Male Human Druid 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Just what you see.


Social Check DCs


Adelard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His white hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Adelard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Adelard Wilberforce, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 19000 cp.


Social Check DCs

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