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NPC Generator

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Advanced [show]


Norman Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His chestnut hair is braided into rings. His brown eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic, Persistence. Flaws: Racist, Secretive. Bonds: Guardian. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Norman Hornsby, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Athletics +2
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Solomon Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses well, wearing white shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He has brown eyes and a white hat with a tan feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Solomon never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Slave, In love. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Staurheim, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3 Thunderstones. 1 Everburning torch.


Social Check DCs


Gerard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His hair, while still mostly red, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gerard was born in the north. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Gerard Eastaughffe, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Randal Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his sword. His brown hair is unkempt and raggedy. He has hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Randal Lancaster, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 11 (+0)7 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Bullseye lantern.


Social Check DCs


Bertram Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Bellfounder in town.

History: Bertram was born the youngest of three triplets. His childhood dream was to be a Architect, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Athletic, Philantrophist. Bonds: Job, Family. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Huckabee, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 17 (+3)16 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp. Iolite (50 gp). White pearl (90 gp).


Social Check DCs

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