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Advanced [show]


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a worn and beaten armor, and his gloved hand is found clutching a nunchaku. He wears his hair in dreadlocks. His eyes are blue and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Antagonistic, Fearful, Mundane. Bonds: Job. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Cory Mitchell, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)17 (+3) 11 (+0)11 (+0)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Hunter Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His moppish blonde hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Athletic, Joker. Bonds: Job, Military, Attractive. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Hunter Kinsley, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Intimidation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp.


Social Check DCs


Clerebold York, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears a wide-brimmed hat to hide his balding. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He got into the Guard business at a young age. He has had some formal music training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Artistic, Persistence, Philantrophist. Bonds: Job, Religious. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Clerebold York, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Lewis Rowley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He has no hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Optimist, Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Lewis Rowley, Male Human Rogue 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. Star ruby (1100 gp). Amethyst (130 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Alex Darlington, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man prefers to wear green clothing when he does not wear armor. He keeps his golden hair in a flapper bob. His green eyes peer out from beneath his small green hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alex took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He was granted martial powers by his dying sister.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Nature, Religious. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Alex Darlington, Male Human Bard 9
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1000 gp. Golden yellow topaz (1200 gp). White pearl (160 gp). Black star sapphire (400 gp). Obsidian (5 gp).


Social Check DCs

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