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Advanced [show]


Anselm Reid, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his white hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and wants to raise his children well

Flaws: Addict, Disease. Bonds: Adventurer, Military, Family. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Anselm Reid, Male Human Druid 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)16 (+3) 13 (+1)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Celestial, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Brown-green garnet (130 gp). 1 Minor magic item.


Social Check DCs


Guy Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a violet and red robe with the hood down. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break

Ideals: Joker, Philantrophist, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Guy Sheldon, Male Human Warrior 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Drogo Coombs, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has wavy auburn hair. His eyes are green and beady.

Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Poor, Enemies, Mentor. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Drogo Coombs, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 17 (+3)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Brown-green garnet (140 gp). Lapis lazuli (16 gp). Eye agate (16 gp).


Social Check DCs


Justin Copeland, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his red robe. He is physically well-built. He wears his black hair down. His eyes are brown and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the west, certain he would find work there.

Motivation: To unite with his sister; and he's looking for his big break

Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Adventurer, Family. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Justin Copeland, Male Human Adept 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 9 (-1)9 (-1)
Skills Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Alex Hamilton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is renowned for his bright grey suits and hats. He keeps his long black hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Alex has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's in love; and wants his loneliness to end

Flaws: Addict, Antagonistic, Disease. Bonds: Attractive, Rich, Has a crush. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Alex Hamilton, Male Human Commoner 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp.


Social Check DCs

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