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NPC Generator

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Advanced [show]


Gerard Cooper, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he wears tight fighting clothing, which leaves very little to the imagination. With a patchy auburn beard and wild auburn hair. His eyes, though not visible through his cowl, are hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Gerard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Fighting, Optimist, Gifted. Flaws: Secretive. Bonds: Adventurer. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Cooper, Male Human Druid 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 6 (-2)10 (+0)
Skills Athletics +5, Insight +1
Senses Passive Perception 8
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Yeardley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He wears a broad hat to cover his moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by drow. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Money/treasure.

Flaws: Antagonistic, Insane. Bonds: Attractive, Enemies, Rich. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Yeardley, Male Human Warlock 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)8 (-1) 15 (+2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Kody Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting brown shirt and pants. His blonde hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Family, Enemies. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Kody Roscoe, Male Human Fighter 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Dwarven
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Alexandre Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. His auburn hair is slicked back into a classic pompadour. His fierce green eyes like to dwell on things.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Gifted. Bonds: Attractive, Enemies, Immigrant, Rich, Family. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Alexandre Barney, Male Human Warrior 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Lewis Denholm, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He became a Gardener soon after.

Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs

Ideals: Joker, Entrepeneur. Bonds: Rich, Attractive, Job. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Lewis Denholm, Male Human Monk 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)6 (-2) 14 (+2)15 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Old masterpiece painting (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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