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Advanced [show]


Aldous Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. He has amber eyes and a red hat with a blue feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a desert tribe. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Athletic, Philantrophist. Flaws: Impulsive. Bonds: Nature. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Aldous Cooper, Male Human Fighter 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)4 (-3) 13 (+1)12 (+1)
Skills Acrobatics +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +7

Possessions: 600 gp. Eye agate (10 gp). Black pearl (700 gp). White opal (1000 gp). 1 Full Plate. 1 Full Plate.


Social Check DCs


Lance Fidget, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Healer. His hair is cut close to his head. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Lance was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. He struck the Healer job and began his own company from there.

Motivation: Expand his business.

Ideals: Artistic, Opinionated. Flaws: Addict. Bonds: Job, Religious. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Lance Fidget, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Coral (40 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown broad hat and brown clothes. His whole body is exceptionally muscular. His broad hat is riddled with cuts and holes. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Ploughman, Roger learned a great deal about his mother's area of expertise. When Roger reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Immigrant, Job, Rich, Military, Adventurer. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Roger Mitchell, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 5 (-3)11 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Tourmaline (140 gp). Golden pearl (140 gp). 1 Minor magic item.


Social Check DCs


Ralf Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He has a long blonde beard with little hanging trinkets. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Navigator profession.

History: Ralf was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Guard soon after.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Ashton, Male Human Expert 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Henry Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green broad hat and green clothes. He has blonde hair. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.

History: Henry was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Persistence. Flaws: Addict, Impulsive. Bonds: Adventurer. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Henry Payton, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)8 (-1) 13 (+1)10 (+0)
Skills Deception +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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