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Advanced [show]


Don Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His long white hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: This man loves writing and to teach people writing more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Impeccable. Flaws: Racist. Bonds: Adventurer, Poor. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Don Milton, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Deception +1, History +4
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Rock crystal (70 gp).


Social Check DCs


Diggory Stafford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears baggy brown pantaloons and a black scarf. His right hand appears badly burned and disfigured. His brown hair is still thick. He wears crescent spectacles with a black brim.

Personality: This man loves painting and to teach people painting more than just about anything. He is frequently practicing swordplay.

History: Diggory hails from a village terrorized by gnolls. As a young adult he joined a group advocating for an improvement in Human conditions. He has never given up on his painting dream.

Motivation: He wants nothing more than to rejoin the army; and many gnolls want him driven away

Ideals: Artistic. Flaws: Racist. Bonds: Military, Enemies. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Diggory Stafford, Male Human Commoner 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Half-Plate. 1 Full Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


William Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: William was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and he is greedy

Ideals: Justice, Persistence. Bonds: Rich, Family, Job. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

William Hartford, Male Human Ranger 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp.


Social Check DCs


Justin Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Barkeep does. His hair is chestnut and curly. His violet eyes peer out from beneath his Stetson red hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Barkeep, Justin learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the large cave and found the beat up scythe and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Justice. Bonds: Job, Nature, Has a crush. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Justin Jacobs, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 16 (+3)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs


Chad Mitchell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, brown cloak. He wears his red hair up. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Has a crush, Immigrant. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Chad Mitchell, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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